Overview
Features
What's new
Basics
Introduction
Texture Shaker
Types of objects
Rulers, Guides, Grid
Document Size
Paths
Editing paths
Standard Shapes
Arrow
Drawing a Shape from scratch
Add a point to existing Shape
Combine two or more objects
Liquid Shape
Import Vector Object
Text
Text Object
Fit To Path
Bitmaps
Bitmap Object
Bitmap as Reference
Re-Crop
Seamless Bitmap
Create Texture from Photo
Non Destructive Sharpen
Paste Bitmap Inside a Vector Object, Cropping Bitmaps
Masking Bitmap
Transparency Masking
Color Transparency
Trace Bitmap
Properties
Working With Object Properties
Color & Texture
Adjusting the Texture
Color Space
GenetX Procedural Colors and Textures
Bitmap Effects
Transparency Properties
Bump/Normal Map editing
Area Gradient
Bevel Properties
Effect Properties
Push-Back Tool
Push-Back with Bump Map
Outline Properties
Surface Skin
Color Correction
Lights
3D Lights & Material
3D Lights & Material - Tips for using it
Painting
Basics of Painting Mode
Brushes Tool Bar
Editing Bitmap Object
Painting on a Vector Object
Paint Object
Cloning
Advanced Bitmap Edit Mode Options
Editing Brushes
Bitmap Envelope Editing
Packages
Packages
Create and Edit Package
Package Document
Working with packages
Crop Package
Clone Package
Perspective Transformation
Liquid Package/Bitmap
Other
Global NPR
Overview
Apply NPR Style
NPR Quick Adjust
NPR Style Settings
NPR Area Gradient
NPR and Bitmaps
Tips for NPR
Advanced
Blueprint
Export
Export To Clipboard
Mega Render
Layers
Styles
Object Library
Printing
Screen Capture
Appendix
Thank You

© 2008 Mediachance