A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

- 3 -

3D Ball

3D Extrude

3D Lights

- A -

Add Object

Add Point to Path

Adding an Island

Aligned Texture

Ambient Intensity

Apply Style

Apply Style to Packages

Apply the Style

Arrow

- B -

Backlight

Barrel

Bevel

Bevel On Transparency

Bitmap

Bitmap Editing

Bitmap Effects

Bitmap objects

Blend Modes

Blueprint

Blurrr

BOOLEAN

Break Apart

Editing paths
Combine two or more objects

Break Path

Brush Mode

Brush Strength

Brushes

Bump Map

Burst

- C -

Character map

Clone from Blueprint

Cloning
Blueprint

Clone from bottom layer

Clone Packages

Cloning

Clorize

Close Path

Color & Texture

Color Correction

Color Memory

Color shift

Color Space

Color Transparency

Color Wash

Color/Texture Mix

Combine Objects

Combine Paint Object

Combined object

Compact Packages

Convert to-Polynome

Copy a Package

Create a Bitmap Object from package

Create Final Group

Create one Final Package

Create package

Create Single Shape

Crop

Cropping Bitmaps

Curve tool

- D -

Defocus Lens

Diffuse Reflectivity

Distant light

Document Size

DPI

Draft printing

Draft with External Reference

- E -

Edit a Package

Edit Transparency

Editing Bitmap

Editing Brushes

Editing paths

Edit-Paste Attributes

Effect

Elevation

Entering by numbers

Envelope

EXPORT

Export to Clipboard

- F -

F-B

Fine printing

fine-tuning

Fit To Path

- G -

Gaussian Blur

Gaussian Sharpen

GenetX

Color Space
GenetX Procedural Colors and Textures

Global NPR Style

Glyph

Grid

Group

Guidelines

- H -

HSL

HTML Slicer

- I -

Image Hose

Import Font

Import Vector

Increase Curves

Intensity Transparency

Inverse masking

- L -

Layer Opacity

Layers

Lens Flare

Lenses

Lights

Limited Poly Nodes

Line Tool

Liquid Bitmap

Liquid Package

Liquid Shape

Load Blueprint

Lock

- M -

Make a Texture

Mask From Object

Masking

Mega Render

MM Extension

Motion Linear

Multimedia Button

- N -

New Paint Object

NPR Quick Adjust

NPR style

NPR Style Settings

- O -

Object Library

Object Properties

Object Selector

Onion Skin

Open and Closed path

Outline

- P -

Package Document Color

Package Document size

Packages

Paint on Edge

Painting on a Vector Object

Paint-On Transparency

Paste as Bitmap

Paste Inside

Paste Bitmap Inside a Vector Object, Cropping Bitmaps
Appendix

Path

Perspective Transformation

Bitmap Envelope Editing
Perspective Transformation

Point Light

Polynome

Position Lock

Preserve Transparency Edit

Printing

Production Notes

Push-Back

- R -

Real Size

Re-Crop

Bitmap as Reference
Re-Crop

Rectangle

REF file

Reload a Package

Reload Font List

Remove Bitmap Layer

Reset All

Reset to Original Size

Resize & Crop

Resize Bitmap Layer to Object

Resize for all objects

Resize Texture Fills

Resized Edit

Roll-over

Rotation

Rounded Rectangle

Rubber Stamp

Rulers

- S -

Screen Capture

SCRIPT

Shadows

Shape

sharpen

Simplify Complex Objects

Size and Color

Size and Position

Slicing Page

Snapshot From the Object

Spacing

Sparkle

Specular Reflectivity

Spot Light

Standard Shapes

Star/Polygon

Styles

Surface Skin

- T -

Text

Text Object

Texture

Texture Size

Trace Shape

Transparency

Transparency Masking

Transparency of Bitmap

Tweak

- U -

Un-Combine

UNION

Unpack Package

- V -

VectorBit

- W -

Warp to Bevel

web page

Window capture

- X -

XOR